Quick Summary of the technical checklist for everyone participating in a Multiplayer Session

1. Use headphones with your VR device (or PC)

2. Charge your device and controllers before the session

3. Verify your Browser is up to date

4. Connect your Device to the best internet wifi and test that WebRTC is working on this same internet network using your PC

Please validate that both Relay connectivity and Host connectivity are checked

Find below a more detailed WebRTC audit

To ensure a Multiplayer Session is as comfortable as possible, Wonda recommends:

  • To fully charge your devices before starting the session. In general, performance on VR Headsets decreases when the battery is low and Multiplayer Sessions can be very demanding performance-wise when there are multiple participants.

  • To have headphones plugged into your headsets or mute users when they are not speaking to avoid echoes.

Wonda Multiplayer Sessions rely on two different services in order to work properly

  •  A webRTC stack which handles audio communications and avatar synchronization

  • A content synchronization server that allows all participants to view the same content at the same time

WebRTC requirements

  • Bandwidth use: Wonda VR recommends having a bandwidth of at least 300kbps per user to support a good audio quality and correct avatar synchronisation. Note this bandwidth is only for webRTC communications, it does not include the bandwidth cost of media streaming.

  • You can use this tool https://test.webrtc.org/ to verify your device allows webRTC communications in your current network configuration.

For Enterprise Hub

For experience in Imlab Hub

Content Synchronization Requirements

Communications to Wonda VR synchronization server must be allowed with the following properties:


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